FANDOM


For more information, see CVARS and Cheats.
Screen Shot-Commands

Commands may be entered into Console starting with a slash (/) or backslash (\), or used in scripts and key binds without a slash.


Command Syntax Description
+attack +attack Starts attacking. Bound to MOUSE1 by default.
-attack -attack Stops attacking. Bound to MOUSE1 by default.
+back +back Start moving back (backpedal). Bound to S by default.
-back -back Stop moving back (backpedal). Bound to S by default.
banClient banclient <playernumber> Ban a client by slot number. Used in conjunction with serverstatus or playerlist, you can ban players by their slot number regardless of player name (from server console only). Part of the client banning system which depends on a master banned list on the master server.
banUser banuser <playername> Ban a client by their player name. Once the name is entered the players name, IP, and CD-Key are sent to the master server where the player will be band for a length of time.
bind bind <key> "<value>" Binds a key. For example, /bind x quit would bind x to quit the game.
bindlist bindlist Lists all keybinds.
+button0 +button0 Start pushing button0.
-button0 -button0 Stop pushing button0.
+button1 +button1 Start pushing button1.
-button1 -button1 Stop pushing button1.
+button2 +button2 Start pushing button2.
-button2 -button2 Stop pushing button2.
+button3 +button3 Start pushing button3: change weapon mode. Bound to N by default.
-button3 -button3 Stop pushing button3: change weapon mode. Bound to N by default.
+button4 +button4 Start pushing button4.
-button4 -button4 Stop pushing button4.
+button5 +button5 Start pushing button5: reload. Bound to R by default.
-button5 -button5 Stop pushing button5: reload. Bound to R by default.
+button6 +button6 Start pushing button6: bandage/heal. Bound to Q by default.
-button6 -button6 Stop pushing button6: bandage/heal. Bound to Q by default.
+button7 +button7 Start pushing button7: Use; open door; pick up item (if auto pickup is off).
-button7 -button7 Stop pushing button7: Use; open door; pick up item (if auto pickup is off).
+button8 +button8 Start pushing button8: Sprint. Bound to E by default.
-button8 -button8 Stop pushing button8: Sprint. Bound to E by default.
+button9 +button9 Start pushing button9.
-button9 -button9 Stop pushing button9.
+button10 +button10 Start pushing button10.
-button10 -button10 Stop pushing button10.
+button11 +button11 Start pushing button11.
-button11 -button11 Stop pushing button11.
+button12 +button12 Start pushing button12.
-button12 -button12 Stop pushing button12.
+button13 +button13 Start pushing button13.
-button13 -button13 Stop pushing button13.
+button14 +button14 Start pushing button14.
-button14 -button14 Stop pushing button14.
centerview centerview Snaps view to vertical and horizontal center.
changeVectors changeVectors Change to vector defined by FIND_NEW_CHANGE_VECTORS as in vector graphics. Either used internally by the rendering system, or is just legacy and no longer effectual. Either way it produces absolutely no effect.
cinematic cinematic <filename> Plays the specified ROQ cinematic file. This is left over from Quake and has no effect in Urban Terror.
clear clear Clears the current console log/scrollback contents.
clientinfo clientinfo Displays information about clients.
clientkick clientkick <slot number> Kicks a client by slot number.
cmd cmd <command> Executes the given command.
cmdlist cmdlist <prefix> Lists all available commands. If you supply a prefix, it will lost only command starting with that text. For example, /cmdlist a would list all commands starting with "a"
condump condump <filename> Dumps the contents of the console log to a text file. For example, /condump consoledump.txt would create a text file named consoledump.txt in your Game path.
configstrings configstrings Lists the config strings currently in effect.
connect connect <IP or address>:<port> Connects to a server. Use /connect <address>:<port>. For example, /connect 192.168.1.1:27960 or /connect www.yoursite.com:27960.
cvarlist cvarlist <prefix> Lists all available CVars, including those created by user scripts. If a prefix is supplied, limits list to only CVars starting with that prefix. For example, /cvarlist a would list all CVars starting with "a"
cvar_restart cvar_restart Restarts the CVar system.
demo demo <demoname> Plays the specified demo file.
devmap devmap <mapname> Loads a map in development mode (offline). For example, /devmap dressingroom would start an offline server with the map ut4_dressingroom.
dir dir "<directory>/<extension>" Shows the files is specified directy. For example, /dir “screenshots/*.jpg” would show all jpg files Game path/screenshots/.
disconnect disconnect Disconnects from the server. In /devmap mode, exits to the main menu.
dumpuser dumpuser <userid> Displays information about a specific client.
echo echo "<text>" Sends a string to the console. Useful for debugging scripts. For example, echo "Zooming in..." would add a line to the console log that reads "Zooming in..."
exec exec <config file> Used to execute a .cfg file. For example, /exec zoom.cfg would load a file named "zoom.cfg" in your Game path.
fdir fdir <filter> Search game directory for certain file types. Usable meta characters: ? = any single character, * = any group of characters.
+forward +forward Starts moving forward. Bound to W by default.
-forward -forward Stops moving forward. Bound to W by default.
fs_openedList fs_openedList List of opened .pk3 files.
fs_referencedList fs_referencedList List of referenced PK3 files, from CVar sv_referencedPakNames.
gfxinfo gfxinfo Lists extensive information about your graphics settings.
globalservers globalservers <master #1 0-1> <protocol> [keywords] List public servers on the internet.
heartbeat heartbeat Sends a manual heartbeat to master servers. Heartbeats are sent at regular intervals according to the CVar cl_serverStatusResendTime
imagelist imagelist Lists textures used by current map and memory used up by these textures.
in_restart in_restart Restarts all input device drivers.
kick kick <player name|player number> "<reason>" Kicks a player. You can use a player's name or their number from /playerlist. For example, /kick 0 "Spawn camping." would kick player number 0 with the reason "Spawn camping." /kick New_UrT_Player would kick "New_UrT_Player" without giving them a reason.
killserver killserver Causes the server to crash. Used for debugging.
+left +left Start turning to the left.
-left -left Stop turning to the left.
localservers localservers Searches for local servers.
+lookdown +lookdown Start moving view downward.
-lookdown -lookdown Stop moving view downward.
+lookup +lookup Start moving view upward.
-lookup -lookup Stop moving view upward.
map map <mapname> Changes the map immediately to the specified map. For eample, /map ut4_algiers would load Algiers immediately.
map_restart map_restart Restarts the current map.
meminfo meminfo Displays some registers, how many bits high/low, the total bits and memory statistics of the Z-buffer in the game.
messagemode messagemode Global chat. Sends a message everyone can see. Bound to T by default.
messagemode2 messagemode2 Team Chat. Sends a message only your teammates can see. Bound to Y by default.
messagemode3 messagemode3 Target chat. Sends a message only the player under your crosshair can see.
messagemode4 messagemode4 Private message. Sends a message to the last player you got attacked by.
+mlook +mlook Start using mouse-look (mouse-look is alawys on by default in Urban Terror).
-mlook -mlook Stop using mouse-look (mouse-look is alawys on by default in Urban Terror).
model model Doesn't seem to do anything; reports what "model" is set to, as if it were a CVar.
modelist modelist Lists available screen modes for use with r_mode CVar.
modellist modellist Lists loaded models (including things like weapons and map objects).
+movedown +movedown Starts crouching. Bound to C by default.
-movedown -movedown Stops crouching. Bound to C by default.
+moveleft +moveleft Starts strafing to the left. Bound to A by default.
-moveleft -moveleft Stops strafing to the left. Bound to A by default.
+moveright +moveright Starts strafing to the right. Bound to D by default.
-moveright -moveright Stops strafing to the right. Bound to D by default.
+moveup +moveup Starts jumping. Bound to    Space Bar    by default.
-moveup -moveup Stops jumping. Bound to    Space Bar    by default.
music music <path/to/music/filename> Plays a music file locally. For example, music music/mainmenu.wav would play the main menu music.
path path Lists current search paths.
ping ping <server> Pings a specific server.
play play <path/to/soundeffect/filename> Plays a sound file locally. For example, play sound\radio\female\female11.wav would play the female "Affirmative" radio sound.
quit quit Closes Urban Terror completely.
rcon rcon <command> Sends a command to remote console; used by server admins and moderators and usually requires a password be set with /rconpassword "<password>". In /devmap mode, you must have an rcon password set (to anything) to use rcon commands (but since the server is your machine, there is no need to use rcon—this is more for debugging commands issued as rcon in dev mode).
reconnect reconnect Reconnects to a server. Useful if you time-out or otherwise disconnect when you didn't want to.
record record <demoname> Records a demo with specified name. To automatically name the demo with date, time, and your playername, use /recorddemo.
reset reset <cvar> Resets a CVar to the default (specified in q3config.cfg.
+right +right Starts turning to the right.
-right -right Stops turning to the right.
screenshot screenshot Takes a screenshot in lossless Targa format and saves it to Game path.
screenshotJPEG screenshotJPEG Takes a screenshot in .jpg format and saves it to Game path.
sectorlist sectorlist Displays a list of the number of entities in the different sectors of the map with regards to the current position.
serverinfo serverinfo Prints out server information list to the console.
serverstatus serverstatus Status of a server you are connected to. To get the status of a local server, use /status. To get get the status of a server you are connected to and have rcon access to, use /rcon status.
set set <CVar> <value> Assigns a value to an existing CVAR or assigns or creates a new VSTR for your current session.
seta seta <CVar> <value> Sets a variable and marks it as "archive," saving it to the q3config.cfg file so that it is applied every time you run the game.
setenv setenv <environment variable> <value> Sets environment variables, for example, setenv SDL_HAS3BUTTONMOUSE "1".
sets sets <CVar> <value> Sets a variable and marks it as server info, which is reported to server browsers.
setu setu <CVar> <value> Sets a variable and marks it as user info, which is reported to the server on connect.
shaderlist shaderlist Displays a list of currently loaded shaders.
showip showip <0|1> Shows your IP address. This will be the same as what appears in your network settings. If you are connecting through a router it will show the IP your router has assigned to you. 0=hide, 1=show.
skinlist skinlist Displays a list of skin files that are currently loaded with the corresponding model surfaces.
snd_restart snd_restart Restarts the sound system; required for applying some settings.
spdevmap spdevmap <mapname> Selects a map to open in single player developer mode (Cheats enabled). Appears to be the same as /devmap since Urban Terror doesn't have a single-player mode.
+speed +speed Activate run/walk toggle.
-speed -speed Deactivate run/walk toggle.
spmap spmap <mapname> Runs a specific map along with the applicable arena file settings, i.e: single-player match with bots, if included in an arena file. Appears to be the same as /devmap in Urban Terror.
status status Status of local server. To get the status of a server you are connected to, use /serverstatus. To get get the status of a server you are connected to and have rcon access to, use /rcon status.
stoprecord stoprecord Stops recording a demo.
stopvideo stopvideo Stops recording an AVI video.
+strafe +strafe Activates strafe toggle (changing turn left and turn right into strafe left and strafe right).
-strafe -strafe Deactivates strafe toggle.
systeminfo systeminfo Lists the server configuration.
s_devlist s_devlist Lists sound output devices.
s_info s_info Shows dmaHD Sound system info in Console.
s_list s_list Outputs a list of loaded sounds to Console.
s_stop s_stop Stops any playing sounds immediately. New sound instances will continue to play.
toggle toggle <boolean CVar name> Used in conjunction with a [boolean] CVar. Changes the value from 0 to 1, or from 1 to 0, depending on what the current value is. For example, if cl_drawclock was set to 0, /toggle cl_drawclock would change it to 1. May be able to toggle certain write protected CVARs too.
toggleconsole toggleconsole Toggles displaying of console. Bound to ~ and ` by default.
touchFile touchfile <file> Makes a file a zero-byte file.
unbind unbind <key> Unbinds a key. For example, unbind x would clear any existing bind to the x key.
unbindall unbindall Unbinds ALL keys.
video video Starts recording an AVI video.
vid_restart vid_restart Restarts the video system; required for applying some settings.
vminfo vminfo Displays information on virtual machines. Usually, ui, qagame, and cgame.
vmprofile
vstr vstr <variable name> Executes the contents of <variable name>. For example, if you set myVariable "kill" and then vstr myVariable, it will execute "kill" (which kills you).
+vstr +vstr <command on key down> <command on key up> Allows you to bind a key to different actions on key-down and key-up. For example, /bind x +vstr +attack -attack would bind x to start attacking on key-down and stop attacking on key-up.
-vstr
wait wait <number> Waits 1 frame. Use wait <number> to wait <number> of frames.
writeconfig writeconfig <filename> Writes the current config from q3config.cfg to a specified file name. For example, /writeconfig backup.cfg would write the current config to "backup.cfg" in the Game path.
Scripts & Configs

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