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Map:Ambush

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DocumentationEdit

================================================================================
* Urban Terror Level * 
--------------------------------------------------------------------------------
     Title			: ut_ambush
     Filename		: ut4_ambush.pk3
     Author			: MasHeeN
     Date			: 28/08/07
     E-mail address		: MasHeeN@blueyonder.co.uk
     Homepage URL		: 
     --------------------------------------------------------------------------------
     * Level Description *
--------------------------------------------------------------------------------
     Updated for 4.0/4.1
     Another map from the archives updated for the 3.8 release. The map was designed ages 
     ago (2.6 time) alongside crossing. Its a bit of patch mesh frenzy but I was 
     trying to get away from those flat flat maps... Not much on the side of rooftops,
     since they seemed to give me issues.
     This release has been tweaked and updated for the 3.8 release. Very short timescale 
     on this build, finalising it for this release took me too long. 
     =====
     Blurb
     =====
     You are based in the Soviet Block, another boring night of security for some 
     jumped up scientist and his friends is nearly over. At dawn they board a bus and
     they are no longer your problem, so long as it stays quiet until then...
     -------------------------------------------------------------------------------
     Single Player		: No
     Gamemodes		: FFA, TP DM, TP Survivor, 
     			  Follow the Leader, CAH, Bomb
     Suggested player load	: 8-16
     New Textures		: Yes
     New Sounds		: Yes
     New Models		: Yes
     --------------------------------------------------------------------------------
     * Construction *
--------------------------------------------------------------------------------
     Map Base		: New Map
     Prefabs used		: 
     Mapobjects used		: Defcon_tree by SID
     			  Lada by Omita
     			  Bus by Omita			  
     			  Russian tgb11 by BeardMonkey
     			  Russian Kamaz trucks by BeardMonkey
     			  Generator by Lt1
     Editor used		:  GTK Radiant 1.3.13
     Other utilities used	: The usual, particularly
     			  YDNAR q3map2 2.55 (http://shaderlab.com)
  			  Surface Inspector by {TRIAD}cry4dawn
Known Bugs		: Some texturing is a bit poor but as its an as is..
Compile machine		: AMD Athlon 64 3000
BSP time		: tbc sec
VIS time		: tbc sec
RAD time		: tbv sec
Total Brushes		: 6929 (approx)
DM spawns		: 2
TP spawns		: 131
CAH capturepoints	: 5
Locations		: 27
--------------------------------------------------------------------------------
     * OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
     : Eagle - By MasHeeN - (ut_eagle.pk3)
: Eagle - By MasHeeN - (ut_eagle_30.pk3)
: Crossing - By MasHeeN - (ut_crossing_30.pk3)
: Some Doom levels, Doom2 levels, Quake levels, Q3Arena and Q3TeamArena 
  levels, but none as public release.
--------------------------------------------------------------------------------
     * CREDITS *
     --------------------------------------------------------------------------------
     The usual - 
     Silicon Ice Development (http://www.silicon-ice.com)

And also - 
Omita: Great models as always and he is such a busy man. Top. (http://www.omita.com)

BeardMonkey: More great models. This boy is good... and fast. Thanks BM (http://monkeyism.no-ip.com/)

Lt1: For the Generator model, at last it surfaces.
Ydnar: q3map2 2.54 (http://shaderlab.com)

DickDastardly: for his help, advice and general brummie demeanor.
Dragonne: for his help and advise.
The W.R.A.N clan members: Dugster, Madfoot, Riley, Numbenator, Gibbons
The lovely Johnson: and her womanly ways
================================================================================
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
     Authors MAY NOT use this level as a base to build additional levels.
     This map MAY NOT be sold, or in any other way turn into profit for any other
     person than the author. This map MAY be distributed on any media as long as this
     media is distributed freely without anyone having to pay for it.
     This level is designed for the Quake 3 Total Conversion "Urban Terror" and is not
     to be used, replicated or edited for any other Mod, Total Conversion, Game or
     Game Engine.
Standard Maps

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