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This page includes script files for Urban Terror.

Copy the script and paste it into a text editor. Then save it with a .cfg extension in your Game path. To execute, type /exec <script name> in Console.
For more information, see Installing Scripts.

See Category:Scripts & Configs for more information about scripts, scripting, and additional sample scripts.

File-script

To set your own gear sets, use Gear Codes.

Or try Urban Terror Gear Script generator.

by iynqueEdit

Push 9 to initialize, showing summary of gear sets, then push 1 through 9 to select a loadout, 0 to cancel. A detailed description will be displayed once a loadout is selected.

Requires Script: iy_numbinds.cfg saved in the same location.

iy_gearsets2.cfg

  1. //Gear v2.0
  2.  
  3. // Push 9 to start, then 1-9 to set gear OR push 0 to cancel
  4. bind 9 "vstr iy_gear"
  5.  
  6. //////////////////////////////////////////////
  7. //Includes
  8. exec iy_numbinds.cfg //iy_rebind and iy_unbind commands for clearing and restoring number-key binds
  9.  
  10. //////////////////////////////////////////////
  11. //Functions
  12. set    modereset "set weapmodes_save 00000111210000020002000" //Resets to favorite modes when picking new loadout
  13.  
  14. //////////////////////////////////////////////
  15. //Start gear interface
  16. set iy_gear    "vstr iy_unbind;bind 1 vstr iy_gear1;bind 2 vstr iy_gear2;bind 3 vstr iy_gear3;bind 4 vstr iy_gear4;bind 5 vstr iy_gear5;bind 6 vstr iy_gear6;bind 7 vstr iy_gear7;bind 8 vstr iy_gear8;bind 9 vstr iy_gear9;bind 0 vstr iy_cancel;ut_echo ^7[^4GEAR^7] ^71-^6AK103 ^72-^6UMP45 ^73-^6M4A1 ^74-^6LR300 ^75-^5G36 ^76-^5PSG-1 ^77-^2H&K69 ^78-^2SPAS ^79-^2Mac11 ^70-^-Cancel;play sound\misc\menu2.wav"
  17.  
  18. //////////////////////////////////////////////
  19. //Gearsets
  20. set iy_gear1 "gear gaAASWV; vstr modereset; vstr iy_unbind; vstr iy_rebind; ut_echo ^701 ^6ATTACK ^7[^6AK103^7] ^7[^. ... ^7] ^7[^.Glock^7]; ut_echo ^7[^. ... ^7] ^7[^.Tacs ^7] ^7[^.Helmt^7] ^7[^.Laser^7]; play sound/weapons/ak103/cock.wav;           play sound/weapons/ak103/ak103.wav"
  21. set iy_gear2 "gear gJAASWV; vstr modereset; vstr iy_unbind; vstr iy_rebind; ut_echo ^702 ^6ATTACK ^7[^6Ump45^7] ^7[^. ... ^7] ^7[^.Glock^7]; ut_echo ^7[^. ... ^7] ^7[^.Tacs ^7] ^7[^.Helmt^7] ^7[^.Laser^7]; play sound/weapons/ump45/umpreload.wav;  play sound/weapons/ump45/ump45.wav"
  22. set iy_gear3 "gear geAASWV; vstr modereset; vstr iy_unbind; vstr iy_rebind; ut_echo ^703 ^6ATTACK ^7[^6M4A1 ^7] ^7[^. ... ^7] ^7[^.Glock^7]; ut_echo ^7[^. ... ^7] ^7[^.Tacs ^7] ^7[^.Helmt^7] ^7[^.Laser^7]; play sound/weapons/reload/m4.wav;            play sound/weapons/m4/m4.wav"
  23. set iy_gear4 "gear gLAQSWA; vstr modereset; vstr iy_unbind; vstr iy_rebind; ut_echo ^704 ^6ATTACK ^7[^6LR300^7] ^7[^. ... ^7] ^7[^.Glock^7]; ut_echo ^7[^1Smoke^7] ^7[^.Tacs ^7] ^7[^.Helmt^7] ^7[^2 ... ^7]; play sound/weapons/zm300/lr.wav;         play sound/weapons/zm300/clipin.wav"
  24. set iy_gear5 "gear gMAASWU; vstr modereset; vstr iy_unbind; vstr iy_rebind; ut_echo ^705 ^5SNIPE  ^7[^5 G36 ^7] ^7[^. ... ^7] ^7[^.Glock^7]; ut_echo ^7[^. ... ^7] ^7[^.Tacs ^7] ^7[^.Helmt^7] ^7[^5Silen^7]; play sound/weapons/reload/g36.wav;           play sound/weapons/g36/g36_sil.wav"
  25. set iy_gear6 "gear gNAASWT; vstr modereset; vstr iy_unbind; vstr iy_rebind; ut_echo ^706 ^5SNIPE  ^7[^5PSG-1^7] ^7[^. ... ^7] ^7[^.Glock^7]; ut_echo ^7[^. ... ^7] ^7[^.Tacs ^7] ^7[^.Helmt^7] ^7[^1MedKt^7]; play sound/weapons/reload/psg1.wav;      play sound/weapons/psg1/psg1.wav;ut_radio 4 7 <-- ^7[^1+^7]"
  26. set iy_gear7 "gear gKAQSXA; vstr modereset; vstr iy_unbind; vstr iy_rebind; ut_echo ^707 ^2NADES  ^7[^2H&K69^7] ^7[^. ... ^7] ^7[^.Glock^7]; ut_echo ^7[^1Smoke^7] ^7[^.Tacs ^7] ^7[^2+Ammo^7] ^7[^2 ... ^7]; play sound/weapons/reload/hk69.wav;      play sound/weapons/gl/gl.wav"
  27. set iy_gear8 "gear gHAASWT; vstr modereset; vstr iy_unbind; vstr iy_rebind; ut_echo ^708 ^2SPAS   ^7[^2SPAS ^7] ^7[^. ... ^7] ^7[^.Glock^7]; ut_echo ^7[^. ... ^7] ^7[^.Tacs ^7] ^7[^.Helmt^7] ^7[^1MedKt^7]; play sound/weapons/spas/spas.wav;            play sound/weapons/shell2.wav;ut_radio 4 7 <-- ^7[^1+^7]"
  28. set iy_gear9 "gear ghAASWT; vstr modereset; vstr iy_unbind; vstr iy_rebind; ut_echo ^709 ^2Knife! ^7[^2Mac11^7] ^7[^. ... ^7] ^7[^.Glock^7]; ut_echo ^7[^. ... ^7] ^7[^.Tacs ^7] ^7[^.Helmt^7] ^7[^1MedKt^7]; play sound/weapons/knife/slashmiss.wav;  play sound/weapons/knife/slashhit.wav;ut_radio 4 7 <-- ^7[^1+^7]"
  29.  
  30. //created by iynque
  31. ut_echo ^7[^4iy_gearsets2.cfg loaded^7];echo iy_gearsets2.cfg loaded


by klabauterman Edit

Standard gears on the Num Pad.


  1. //custom gears ^1 red Kevlar ^2 green sidearm primary ^3 Items yellow^4 blue Nade 
  2. //^5 cyan Laser ^6 magenta MedKit ^white empty
  3. bind KP_HOME "gear GZAAWRT; ut_echo ^2G^2Z^7A^7A^3W^1R^6T" // KP 7
  4. bind KP_UPARROW "gear GZAASVW; ut_echo ^2G^2Z^7A^7A^3W^3V^3S" // KP 8
  5. bind KP_PGUP  "gear GKAAWRX; ut_echo ^2G^2K^7A^7A^3W^1R^3X" // KP 9
  6. bind KP_LEFTARROW "gear GLAASRW; ut_echo ^2G^2L^7A^7A^3W^1R^3S" // KP 4
  7. bind KP_5  "gear GZAOWVA; ut_echo ^2G^2Z^7A^4O^5V^3W^7A" // KP 5
  8. bind KP_RIGHTARROW "gear GZAOWTA; ut_echo ^2G^2Z^7A^4O^3W^6T^7A" // KP 6
  9. bind KP_END "gear GLAOWTA; ut_echo ^2G^2L^7A^4O^6T^3W^7A;" // KP 1
  10. bind KP_DOWNARROW "gear GLAAWRV; ut_echo ^2G^2L^7A^7A^3W^1R^3V;" // KP 2
  11. bind KP_PGDN "gear GMAAWRT; ut_echo ^2G^2M^7A^7A^3W^1R^6T;" // KP 3
  12. bind KP_INS "gear GLAOWVA; ut_echo ^2G^2L^7A^4O^5V^3W^7A" // KP 0


by Smaka Edit

Preset gears for either attack or defense. Change whats needed by pressing 2 (defensive gear) or 3 (attack gear) to cycle through gear sets whilst in respawn.


  1. bind 2 "vstr loadd"
  2. set loadd vstr loaddd
  3. set loaddd "vstr lo_01d" // Default
  4. set lo_01d "set loadd vstr lo_02d; gear GZAATRW; ut_echo ^2DEF^6SR8/^3MED-^2Vest-^3helm"
  5. set lo_02d "set loadd vstr lo_03d; gear FLAAURW; ut_echo ^2DEF^6LR300/^3Med-^2Vest-^3helm"
  6. set lo_03d "set loadd vstr lo_01d; gear FNAATUW; ut_echo ^2DEF^6PSG/^3Med-^6sil-^3helm"
  7. bind 3 "vstr loada"
  8. set loada vstr loadaa
  9. set loadaa "vstr lo_01a" // Default
  10. set lo_01a "set loada vstr lo_02a; gear FeAAVUW; ut_echo ^5ATK^6coltM4/^3Laser-^6sil-^3helm"
  11. set lo_02a "set loada vstr lo_03a; gear FLAATUW; ut_echo ^5ATK^6LR300/^3Med-^6sil-^3helm"
  12. set lo_03a "set loada vstr lo_01a; gear FMAARUW; ut_echo ^5ATK^6G36/^3Med-^6sil-^3helm"

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